Adjusting the material settings
Adjusting the material settings
Use the Edit Object Shading
tool to shade the root Assembly and any of the assemblies in the
Project Tree.
When shading the root Assembly, you can render it in the material
in which you intend for it to be cast, apply a background image to the 3D view
and adjust the light settings.
When shading an assembly , you can adopt the shading settings applied to the root Assembly or choose to
render it in a different material. However, you cannot adjust the background
image or light settings.
To shade the root Assembly or an assembly :
- In the Project panel,
select the item in the Project Tree that you want to shade. Its name is shown in
bold text in the Project Tree, its name is displayed on the splitter bar and its
associated settings are displayed in the panel below the splitter bar.
- In the Properties area
of the panel, click the Edit Object Shading button to display the Material panel below the splitter bar.
- The name of the item in the Project Tree that you are shading
is shown in the splitter bar. For example, Material - Assembly.
- Click the Shading Setup
list, then select the material in which you intend to machine your design.
- If you are shading an assembly and want to use the same settings currently applied to
the assembly in the level above in the Project Tree, select From Parent in the list.
- Click the Background
list, then select the background image that you want to apply to the 3D view.
- If you are shading an assembly , this setting is not available.
- To adjust the level of ambient light applied to the item,
you can:
- Click and drag on the slider. Drag to the left to reduce
the light, and drag to the right to increase the light; or
- Specify the brightness in the box to the right of the
slider.
- If you are shading an assembly , this setting is not available.
- Click on the
splitter bar to close the shading settings.
Related Articles
Material and Background Settings
Material and Background Settings You can change the colour used to shade the composite relief in the 3D view, the brightness of the lit areas on its surface, and the reflectivity of its surface. You can also select a background colour or image for ...
Light and shading settings
Light and shading settings You can illuminate selected areas of the composite relief shown in the 3D view using up to four types of light in different combinations. To change the light or shading settings: Select Model > Light and Material Setup or ...
Display Material
Display Material Click the Display Material button on the 3D View toolbar to display a rendered view of the model.
Toolpath > Delete Material
Toolpath > Delete Material Use this menu option to delete the material block created using the Material Setup dialog. See also Deleting material
Toolpath > Material Setup
Toolpath > Material Setup Use this menu option to specify the thickness of the material block, the position of the model relative to the block, and the origin. See also Specifying the material setup