File > New > Model from Image
File > New > Model from Image
Use this menu option to create a model in Carveco using .bmp, .dib, .rle, .jpg, .jpeg, .jpe, .jfif, .gif, .emf, .wmf, .tif, .tiff, .png,
or .ico image
files.
To create a model using an image file:
- Select File > New > Model
from Image to display the Load Image
dialog.
If you are creating a model as part of a project, in the
Project Tree, right-click the Models folder,
then select New > From Image File from the
context menu. The availability of this context menu option is license
dependent. - Navigate to the image you want to import.
- Select the image and click Open. The Set Model
Size dialog is displayed.
The dimensions of the image file are shown in the Height and Width
boxes. The Scanned d.p.i. option is selected
in the Method area.
- If you know the resolution at which the original image was
scanned, enter this in the d.p.i. box. If
not, use the value which is currently shown.
- Select the Units you are
working in.
- In the Origin area,
specify the X and Y-axis zero origin in the model.
- If you want to adjust the size of the image, and therefore
the size of the resulting Carveco model:
- Select Image size in the
Method area.
- Specify a new Height or
Width. The aspect ratio between the height
and width is maintained.
- To set the maximum Z height of the relief layer created
from the image as part of the model, enter the value in the Height in Z box.
The default value shown in the Height In Z box remains 1.0 irrespective of the units
in which you are working. Ensure the Z height is correct.
If you use an image with a high Z height, the resulting relief
layer in the model is likely to be poor. You should only use images with a low Z
height, such as textures. - Click OK to close the
dialog and create the model.
- If you are creating a model as part of a project, an open
model is shown
beneath the Models folder in the
Project Tree. Each new model is named (Untitled).
- If you are creating a model independently, the open model is the
root of the Project Tree. The model is named (Untitled).
-
The image from which the model was created is hosted on
the default bitmap layer named Bitmap Layer, and is
shown in the 2D view.
If you have used a colour image file, it is stored as a
greyscale image on the default bitmap layer.
The content on the default relief layer resulting from the
image is shown in the 3D view.
The availability of this feature is license dependent.
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