File > New > Model from Image

File > New > Model from Image

File > New > Model from Image

Use this menu option to create a model in Carveco using .bmp, .dib, .rle, .jpg, .jpeg, .jpe, .jfif, .gif, .emf, .wmf, .tif, .tiff, .png, or .ico image files.

To create a model using an image file:

  1. Select File > New > Model from Image to display the Load Image dialog.

    If you are creating a model as part of a project, in the Project Tree, right-click the
    Models  folder, then select New > From Image File from the context menu. The availability of this context menu option is license dependent.
  2. Navigate to the image you want to import.
  3. Select the image and click Open. The Set Model Size dialog is displayed.

    The dimensions of the image file are shown in the Height and Width boxes. The Scanned d.p.i. option is selected in the Method area.

  4. If you know the resolution at which the original image was scanned, enter this in the d.p.i. box. If not, use the value which is currently shown.
  5. Select the Units you are working in.
  6. In the Origin area, specify the X and Y-axis zero origin in the model.
  7. If you want to adjust the size of the image, and therefore the size of the resulting Carveco model:
    1. Select Image size in the Method area.
    2. Specify a new Height or Width. The aspect ratio between the height and width is maintained.
  8. To set the maximum Z height of the relief layer created from the image as part of the model, enter the value in the Height in Z box.

    The default value shown in the
    Height In Z box remains 1.0 irrespective of the units in which you are working. Ensure the Z height is correct.
    If you use an image with a high Z height, the resulting relief layer in the model is likely to be poor. You should only use images with a low Z height, such as textures.
  9. Click OK to close the dialog and create the model.

    • If you are creating a model as part of a project, an open model  is shown beneath the Models folder  in the Project Tree. Each new model is named (Untitled).
    • If you are creating a model independently, the open model  is the root of the Project Tree. The model is named (Untitled).
  10. The image from which the model was created is hosted on the default bitmap layer named Bitmap Layer, and is shown in the 2D view.

    If you have used a colour image file, it is stored as a greyscale image on the default bitmap layer.

    The content on the default relief layer resulting from the image is shown in the 3D view.

    The availability of this feature is license dependent.


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