Relief > Export > Create Triangle Mesh
Use this menu option to create a mesh of the composite relief.
This is made up of a series of triangle facets that represent a closed
three-dimensional shape. Three point coordinates and a direction describe each
facet.
The Create Triangle Mesh
button on the Make
and Model toolbars is a shortcut for this
menu option. The availability of this button is license dependent.
To create a mesh from the composite relief:
- Select Relief > Export >
Create Triangle Mesh or click
.
The Create Triangle Mesh panel is displayed.
- Choose an option from the Triangulation Method list.
- If you selected Optimise Triangles in the
Triangulation Method list, enter the Tolerance you want to use to control the number of
triangles created.
- Specify if and how a back face is created in the triangle
mesh. Select:
- Open mesh to create a
mesh with no back face.
- Close with back relief
to close the mesh using the composite relief resulting from the layer stack
associated with the back surface of the piece.
- Close with a flat plane
to close the mesh with a flat plane at zero Z-height.
- Close with inverted
front to close the mesh with a back plane formed using a copy of the
current model, but inverted in Z.
- Close with offset to
close the mesh with an offset copy of the composite relief. Enter the distance
of the offset in the Thickness box.
If you are creating a triangle mesh from a shank relief
resulting from using one of the tools in the New
Shanks area, it is recommended that you use this
option.
- If you selected Optimise
Triangles in the Triangulation
Method list and you intend to wrap the resulting mesh around a curved
surface:
- Select Limit Triangle
size.
- Click the Limit length
in list, followed by the option for the axes along which you limit the
length of each triangle. Select:
both directions to
limit the length of each triangle along both the X and Y axis.
X direction to limit
the length of each triangle along the X axis only.
Y direction to limit
the length of each triangle along the Y axis only.
- In the Maximum side
length box, enter a value, greater than zero, to specify the maximum
length of the sides in each triangle.
- To smooth the triangles in the resulting mesh:
- In the Advanced area,
select Smooth shading.
- In the Smooth angle box,
specify the angle of each triangle.
You can also smooth a mesh directly from the Project Tree
using the Smooth option in the context menu
displayed by right-clicking a 3D object item. When using this method, an angle
of 17 degrees is always used.
- Click Create to create
the mesh according to your chosen settings. In the Result area, the volume of the triangle mesh and the
number of triangles created are displayed.
If there are no relief layers currently visible in the 3D
view, a message dialog is displayed warning that the mesh has not been
generated. Click OK to close the message
dialog. A second message dialog is displayed warning that the mesh has not been
created. - In the Result area,
click the Drawing Mode list, followed by the
option that you want to use when rendering the mesh in the 3D view. Select:
- Wireframe to view the
mesh as a wireframe image. Triangles viewed from the front are shown in blue,
while triangles viewed from the back are shown in red.
- Shaded to view the mesh
as a shaded image. The Modelling Default shading options
are used, unless you have changed them using the Lights and Material panel.
- To calculate the approximate weight of the piece after the
manufacturing process:
- In the Weight area,
click the Material list, followed by the
material in which you intend to manufacture the piece.
- Enter the estimated shrinkage in volume as a percentage in
the Shrinkage box.
The approximate weight displayed below the Shrinkage box is updated.
- To save the mesh:
- In the Export area,
click Save to display the Export Mesh As dialog.
- Navigate to the location on your computer in which you want
to save the mesh.
- Enter a File name.
- Click the Save as type
list, followed by the file type in which you want to save the mesh.
- If you selected to save to an .obj file, choose whether to save as a Triangle
Mesh or as a Quadrangle Mesh.
- Click Save to close the
dialog and save the mesh.
- If you are working on a model within a project, and want to
add the mesh to the project as a 3D object:
- In the Assembly area, enter a
Name.
- Click Add to Project. A message confirms
the mesh has been added to the project.
- Click OK to close the message. An assembly
item
and 3D
object item
are
created beneath the root Assembly item
in the Project Tree.
The availability of this feature is license dependent.
See also