Snapping on a vector layer

Snapping on a vector layer

Snapping on a vector layer

Snapping enables you to align a selected vector with:

  • vectors on another, visible layer.
  • a vertical or horizontal guideline.

By default, snapping is enabled on all vector layers in a model. You can restrict its use to specific vector layers, or choose whether it is used at all.

To toggle snapping on a vector layer:

  • Ensure View > Snapping > Snap To Objects is selected.
    If View > Snapping > Snap To Objects is deselected, snapping is not used even when snapping for a vector layer is toggled on.

To disable snapping:

  • In the Project panel, click the   icon displayed beside the vector layer in the Project Tree.

To enable snapping:

  • In the Project panel, click the  icon displayed beside the vector layer in the Project Tree.

The cursor changes in the following ways:

Cursor

Displayed when


Displayed when the cursor is over a node in a vector.


Displayed when the cursor is over the mid of a linear or arc span within a vector.


Displayed when the cursor is over the centre of a vector, as defined by its bounding box; and

over the point at which two vectors intersect, when you press and hold down the X key.


Displayed when the cursor is over the point at which two guidelines intersect.

This cursor is displayed only when guidelines are shown, and
View > Snapping > Snap To Guidelines is selected.


Displayed when the cursor is over a horizontal guideline.

This cursor is displayed only when guidelines are shown, and
View > Snapping > Snap To Guidelines is selected.


Displayed when the cursor is over a vertical guideline.

This cursor is displayed only when guidelines are shown, and
View > Snapping > Snap To Guidelines is selected.

Displayed when the cursor position has the same Y value as the polyline's start node.

This cursor is displayed only when working in polyline-creation mode.

Displayed when the cursor position has the same X value as the polyline's start node.

This cursor is displayed only when working in polyline-creation mode.

See also


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