Step 3: To smooth the relief

Step 3: To smooth the relief

Step 3: To smooth the relief

This section describes how to create the second machine-relief toolpath, which applies only to the relief itself, as defined by the vector boundary. Use this toolpath to surface finish the relief using a 1.5 mm ball-nosed tool.

To create second toolpath:

  1. In the Area to Machine area of the Machine Relief panel, select Selected vectors in the list.
  2. Select Inside vector to apply the toolpath to the area within the selected vector.
  3. Select the vector boundary of the lizard relief. The selected vector is displayed in purple and surrounded by a bounding box:


  4. Change the 3 mm ball-nosed tool to a 1.5 mm ball-nosed tool:

    1. In the Finishing Options area, the Ball Nose 3 mm control bar to expand the settings.
    2. Click Select. The Tool Database dialog is displayed.
    3. In the Tools & Groups area, select Tools & Groups > Metric Tools > Wood or Plastic > 3D Finishing > Ball Nose 1.5 mm. The tool's details are displayed in the Tool / Group Description area.
    4. Click Select. The dialog closes and the tool's settings are displayed in the panel.
  5. Change the Start Z value to -1.5.
  6. Enter a Name of Machine Relief 2 for the toolpath.
  7. Click Calculate Now.

    Carveco calculates the toolpath and adds a Machine Relief 2 item under the Toolpaths item in the Project Tree:

  8. The toolpath (red), rapid moves (blue), and plunge moves (cyan) are displayed:

  9. Close the panel.

You can now simulate the toolpaths before saving them to a machine-specific file.

See also



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